Final Cut Pro X
Apple's recent launch of Final Cut Pro X (FCPX) is mainly responsible for a substantial amount of controversy. Many new features and speed improvements happen to be added, however, many more features are conspicuously missing. Further, this latest release isn't backward appropriate for any previous versions. Why do so various and what's Apple's strategy? Here's the scoop.
Older versions of Final Cut Pro were built using the Carbon application programming interface (API), which limited programs to 32-bit, thereby limiting available memory to 4GB. Currently where base MacBook Pros come with 4GB of memory and dual-core, 64-bit processors, that's a serious limitation. Apple's latest API, called Cocoa, permits the utilization of 64-bit architecture, eliminating memory bottlenecks, which necessitated a whole rewrite of Final Cut Pro. Because FCPX is really a complete rewrite using Cocoa, it's in a position to operate faster on current hardware and takes advantage of multi-core processors.
Just by the array of professional features conspicuously missing, FCPX was probably written primarily for speed with plans to add more features afterwards. It currently does not support OMF output, which can be widely used to import audio into ProTools for mixing, or Edit Decision List (EDL) data, an attribute accustomed to move a job into another program for the finishing stage. Multi-cam support and output to tape, a format still employed by professionals, can be missing. Furthermore, there seem to be no promises to to produce latest version of Final Cut Server, which is often used allowing multiple users to be effective on a remotely-stored project simultaneously. Several video formats, including XDCAM and Red, don't yet have support; as a result of complete rewrite, support for each video format must be completely rewritten. Updates adding missing features should start showing up soon, however, many professional video editors are, understandably, worried that they may remain inside the lurch.
Not everything about FCPX is bad news, though; Apple has added several new, user-friendly features to their favorite video production program. The app features a new Magnetic Timeline feature, which groups audio, video and effects together and permits the designer to maneuver clips around without displacing any of the project. Additionally, FCPX has Content Auto-Analysis, which detects the presence of individuals the recording and identifies close, medium and wide-angle shots. Compressor 4, the encoding companion program for Final Cut Pro, adds additional export functions, live streaming support and streamlined library settings. Motion 5, FCPX's motion graphics companion, provides smart motion templates, parameter control and editable Final Cut Pro templates.
FCPX may be the official replacement of Pro 7, nevertheless it has additionally absorbed many features of other Final Cut Studio programs, effectively replacing the suite with one program. Compressor 4 and Motion 5 provide other functions not given by FCPX and can be purchased for $49.99 each about the Mac App Store, Apple's desktop sort of their groundbreaking mobile app platform. Retailing at $299.99 about the App Store, FCPX has also completely replaced Express, the customer form of Final Cut Pro. Formerly, Express was $200, with the Pro version costing $1000. As it's entirely on the App Store, users can buy the software once and install it on some of their authorized computers.
Final Cut Pro X
Apple's complete overhaul of Final Cut Pro is responsible for a serious stir, however it will be described as a while prior to the characteristics are added, so it is hard to draw a definite conclusion so far. The reduction of Express and the reduction of price seem to place it somewhere within someone and professional application. Despite the lack of many features used by professional, Pro Express appears to be a great choice for somebody planning to start creating their particular videos, particularly with the new user-friendly tools added by Apple.